Hi, I'm Sophie!
A UWE Bristol graduate, specializing in Game writing, Narrative Design, Sound Design, with a profound passion for storytelling across various mediums. My career spans interactive gaming, film, and more. 
Here's an overview of my career so far!
At Fable Labs & Twistmax, I was deeply involved in creating immersive 'choose your own adventure' stories. This role has enabled me to hone my craft in interactive narrative design, where player choice and engagement are paramount. 
My game,​​​​​​​ Common Denominator, featured on Honktonk Interactive's website, is praised by players for its moral depth and cinematic storytelling. It represents my ability to engage audiences with compelling narratives that resonate deeply and leave a lasting impact.
In the film industry, my storytelling skills take on a different yet equally impactful dimension. My documentary work in Thailand, capturing the life of hilltribe villagers, and my documentary Food For Thought, influenced BBC's The Grub Couple and a BrightVibes video on entomophagy. These projects helped me to value and improve on my creative research skills, using those to weave informative stories.
I continue to work as a script reader for Pinewood Studios’ Lift Off Global Network, meticulously assessing scripts for their narrative strength. This role requires an acute understanding of story structure, character development, and thematic depth, ensuring that each script aligns with the network's high standards and potential.
Heir To Redemption (currently in its pre-alpha phase) is a project close to my heart. It exemplifies my skill in weaving multi-layered stories with intricate characters and rich thematic content inside a developing prototype. This project, blending supernatural elements with deep psychological undercurrents, allows my capability in creating stories to show.
My experience as a QA tester at Microsoft HQ, contributing to AAA titles such as Man Of Medan, Metro, Truck Racing Simulator, Need For Speed Heat, and Call Of Duty: Modern Warfare, complements my narrative roles too. This position taught me the value and the art of analytical skills. Being exposed to so many titles also enriched my understanding of narrative integration in game development phases.
For collaborations or inquiries, please visit my contact page. I am eager to bring my skillset and creative vision to your project, infusing it with the narrative depth and engagement it deserves.
Teaching media and film in the hilltribes of Thailand.
Teaching media and film in the hilltribes of Thailand.
Microsoft HQ Reading when I worked as a QA tester.
Microsoft HQ Reading when I worked as a QA tester.
Team meeting for documentary shoot Thailand.
Team meeting for documentary shoot Thailand.
On set sound recording at the Bottleyard Studios, Bristol.
On set sound recording at the Bottleyard Studios, Bristol.

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